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AllQBCoreESXOverextendedQbox
  • CFXC
DisableIdleCamera
void
  • INTERIORCDisableInteriorvoid
  • PATHFINDCDisableNavmeshInAreavoid
  • PLAYERCDisablePlayerFiringvoid
  • MISCCDisablePoliceRestartvoid
  • VEHICLECDisableVehicleWeaponvoid
  • PLAYERCDisplaySystemSigninUivoid
  • AUDIOCDistantCopCarSirensvoid
  • CAMCDoScreenFadeInvoid
  • CAMCDoScreenFadeOutvoid
  • VEHICLECDoesExtraExistBOOL
  • HUDCDoesPedHaveAiBlipBOOL
  • CFXSDoesPlayerOwnSkuBOOL
  • CFXSDoesPlayerOwnSkuExtBOOL
  • TASKCDoesScenarioGroupExistBOOL
  • HUDCDoesTextLabelExistBOOL
  • CFXCDoesTextureExistbool
  • CFXCDoesVehicleUseFuelBOOL
  • OBJECTCDoorSystemSetHoldOpenvoid
  • GRAPHICSCDrawDebugCrossvoid
  • GRAPHICSCDrawDebugSpherevoid
  • GRAPHICSCDrawDebugText2dvoid
  • CFXCDrawGlowSpherevoid
  • CFXCDrawRectRotatedvoid
  • GRAPHICSCDrawTexturedPolyvoid
  • GRAPHICSCEnableAlienBloodVfxvoid
  • PADCEnableControlActionvoid
  • MISCCEnableDispatchServicevoid
  • PLAYERCEnableSpecialAbilityvoid
  • MISCCEnableTennisModevoid
  • HUDCEndTextCommandPrintvoid
  • CFXSHEnsureEntityStateBagvoid
  • PEDCExplodePedHeadvoid
  • WEAPONCExplodeProjectilesvoid
  • NETWORKCFadeOutLocalPlayervoid
  • ENTITYCFindAnimEventPhaseBOOL
  • VEHICLECFixVehicleWindowvoid
  • AUDIOCForceMusicTrackListvoid
  • PEDCForcePedMotionStateBOOL
  • INTERIORCForceRoomForEntityvoid
  • CFXSHFormatStackTracechar*
  • CFXSFreezeEntityPositionvoid
  • WEAPONCGetAmmoInPedWeaponint
  • ENTITYCGetAnimDurationfloat
  • GRAPHICSCGetAspectRatiofloat
  • HUDCGetBlipFromEntityBlip
  • HUDCGetBlipInfoIdTypeint
  • CAMCGetCamSplineNodePhasefloat
  • CAMCGetCamSplinePhasefloat
  • CFXCGetClientConfigBoolBOOL
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