ExplodePedHead
DocsExplodePedHead(ped, weaponHash)Description
Applies lethal damage (FLT_MAX) to the SKEL_Head bone of the specified ped using the weapon passed, leading to the
ped's untimely demise.
The naming of the native is a legacy leftover (formerly EXPLODE_CHAR_HEAD in GTA3) as in the early 3D GTA games, lethal
damage to a ped head would 'explode' it.
Do note that this native function does not work in multiplayer/network environment.
Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | The ped to lethally injure. |
weaponHash | Hash | The weapon to attribute the damage to. |
Quick Snippet: Get Ped Handleped
pedUse this to get the player ped handle for this native.
-- Get the player's ped handle (client-side)
local ped = PlayerPedId()
print("Ped handle: " .. ped)
-- For a specific player's ped (server-side):
-- local targetPed = GetPlayerPed(source)Ped Models

mp_m_freemode_01
player_zero
ig_agatha
s_m_y_cop_01
s_m_m_gaffer_01
g_m_m_armboss_01
a_c_boar
a_m_m_bevhills_01Returns
voidThis native does not return a value.