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ENTITY Natives

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  • ENTITYCDeleteEntityvoid
  • ENTITYCDoesEntityExistBOOL
  • ENTITYC
FreezeEntityPosition
void
  • ENTITYCGetEntityCoordsVector3
  • ENTITYCGetEntityHeadingfloat
  • ENTITYCGetEntityHealthint
  • ENTITYCGetEntityModelHash
  • ENTITYCGetEntityRotationVector3
  • ENTITYCSetEntityAlphavoid
  • ENTITYCSetEntityCoordsvoid
  • ENTITYCSetEntityHeadingvoid
  • ENTITYCSetPickUpByCargobobDisabledvoid
  • ENTITYCIsEntityAttachedBOOL
  • ENTITYCApplyForceToEntityvoid
  • ENTITYCRemoveModelHidevoid
  • ENTITYCSetEntityRotationvoid
  • ENTITYCSetEntityVisiblevoid
  • ENTITYCGetEntityRollfloat
  • ENTITYCGetEntityTypeint
  • ENTITYCIsEntityDeadBOOL
  • ENTITYCAttachEntityToEntityvoid
  • ENTITYCCreateModelHidevoid
  • ENTITYCCreateModelSwapvoid
  • ENTITYCFindAnimEventPhaseBOOL
  • ENTITYCGetAnimDurationfloat
  • ENTITYCGetEntityForwardVectorVector3
  • ENTITYCGetEntityForwardXfloat
  • ENTITYCGetEntityForwardYfloat
  • ENTITYCGetEntityLodDistint
  • ENTITYCGetEntityMaxHealthint
  • ENTITYCGetEntityQuaternionvoid
  • ENTITYCGetEntityScriptchar*
  • ENTITYCGetEntitySpeedfloat
  • ENTITYCGetEntitySpeedVectorVector3
  • ENTITYCHasAnimEventFiredBOOL
  • ENTITYCHasEntityAnimFinishedBOOL
  • ENTITYCIsEntityAtCoordBOOL
  • ENTITYCIsEntityAtEntityBOOL
  • ENTITYCIsEntityInAngledAreaBOOL
  • ENTITYCIsEntityOnScreenBOOL
  • ENTITYCIsEntityPlayingAnimBOOL
  • ENTITYCIsEntityStaticBOOL
  • ENTITYCPlayEntityAnimBOOL
  • ENTITYCSetEntityHealthvoid
  • ENTITYCSetEntityInvinciblevoid
  • ENTITYCSetEntityLodDistvoid
  • ENTITYCSetEntityMaxHealthvoid
  • ENTITYCSetEntityProofsvoid
  • ENTITYCSetEntityQuaternionvoid
  • ENTITYCSetEntityVelocityvoid
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