DrawDebugSphere
DocsDrawDebugSphere(x, y, z, radius, red, green, blue, alpha)Description
NOTE: Debugging functions are not present in the retail version of the game.
Parameters
| Name | Type | Description |
|---|---|---|
x | float | — |
y | float | — |
z | float | — |
radius | float | — |
red | int | — |
green | int | — |
blue | int | — |
alpha | int | — |
Quick Snippet: Get Coordinatesxyz
xyzAdd this command to your client script to retrieve precise locations in-game.
-- Add this to your client.lua. Type /pos in-game to copy coords.
RegisterCommand('pos', function()
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local heading = GetEntityHeading(ped)
local output = string.format("vector4(%.2f, %.2f, %.2f, %.2f)", coords.x, coords.y, coords.z, heading)
print(output)
TriggerEvent('chat:addMessage', { args = { '^4[COORD]^0', output } })
end)Returns
voidThis native does not return a value.