GetEntityHeading
Docslocal retval = GetEntityHeading(entity)Description
Returns the heading of the entity in degrees. Also know as the "Yaw" of an entity.
Parameters
| Name | Type | Description |
|---|---|---|
entity | Entity | The entity to get the heading from. |
Quick Snippet: Get Entityentity
entityUse this to obtain an entity handle from the player's aim or crosshair.
-- Get the entity the player is aiming at
local ped = PlayerPedId()
local hit, entity = GetEntityPlayerIsFreeAimingAt(PlayerId())
if hit and entity ~= 0 then
print("Entity: " .. entity)
print("Model: " .. GetEntityModel(entity))
print("Type: " .. GetEntityType(entity)) -- 1=Ped, 2=Vehicle, 3=Object
endReturns
floatReturns a floating-point number.
Examples
Official
local heading = GetEntityHeading(PlayerPedId())
print(heading)