SetEntityMaxHealth
DocsSetEntityMaxHealth(entity, value)Description
For instance: ENTITY::SET_ENTITY_MAX_HEALTH(PLAYER::PLAYER_PED_ID(), 200); // director_mode.c4: 67849
Parameters
| Name | Type | Description |
|---|---|---|
entity | Entity | — |
value | int | — |
Quick Snippet: Get Entityentity
entityUse this to obtain an entity handle from the player's aim or crosshair.
-- Get the entity the player is aiming at
local ped = PlayerPedId()
local hit, entity = GetEntityPlayerIsFreeAimingAt(PlayerId())
if hit and entity ~= 0 then
print("Entity: " .. entity)
print("Model: " .. GetEntityModel(entity))
print("Type: " .. GetEntityType(entity)) -- 1=Ped, 2=Vehicle, 3=Object
endReturns
voidThis native does not return a value.