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59
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610
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QBCore
ESX
Overextended
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VEHICLE
C
ForcePlaybackRecordedVehicleUpdate
void
VEHICLE
C
ForceSubmarineNeurtalBuoyancy
void
AUDIO
C
ForceUseAudioGameObject
void
AUDIO
C
FreezeMicrophone
void
PATHFIND
C
GenerateDirectionsToCoord
int
TASK
C
GetActiveVehicleMissionType
int
GRAPHICS
C
GetActualScreenResolution
void
CFX
C
GetAllTrackJunctions
object
PED
C
GetAnimInitialOffsetPosition
Vector3
PED
C
GetAnimInitialOffsetRotation
Vector3
CFX
C
GetAspectRatio
float
HUD
C
GetBlipInfoIdPickupIndex
Pickup
CAM
C
GetCamViewModeForContext
int
CLOCK
C
GetClockDayOfWeek
int
CLOCK
C
GetClockMinutes
int
CLOCK
C
GetClockSeconds
int
PATHFIND
C
GetClosestMajorVehicleNode
BOOL
OBJECT
C
GetClosestObjectOfType
Object
PATHFIND
C
GetClosestVehicleNodeWithHeading
BOOL
NETWORK
C
GetCloudTimeAsInt
int
NETWORK
C
GetCommerceItemTexturename
char*
PAD
C
GetControlInstructionalButton
char*
PAD
C
GetControlUnboundNormal
float
CFX
C
GetCurrentGameName
char*
LOCALIZATION
C
GetCurrentLanguage
int
WEAPON
C
GetCurrentPedWeaponEntityIndex
Entity
CFX
C
GetCurrentScreenResolution
void
CUTSCENE
C
GetCutscenePlayTime
int
CUTSCENE
C
GetCutsceneTime
int
WATER
C
GetDeepOceanScaler
float
VEHICLE
C
GetDisplayNameFromVehicleModel
char*
FILES
C
GetDlcWeaponComponentData
BOOL
ENTITY
C
GetEntityAnimCurrentTime
float
ENTITY
C
GetEntityAnimTotalTime
float
ENTITY
C
GetEntityBoneIndexByName
int
ENTITY
C
GetEntityHeadingFromEulers
float
ENTITY
C
GetEntityHeightAboveGround
float
CFX
C
GetEntityIndexFromMapdata
int
CUTSCENE
C
GetEntityIndexOfCutsceneEntity
Entity
PLAYER
C
GetEntityPlayerIsFreeAimingAt
BOOL
ENTITY
C
GetEntityPopulationType
int
ENTITY
C
GetEntitySubmergedLevel
float
HUD
C
GetGlobalActionscriptFlag
int
MISC
C
GetGroundZExcludingObjectsFor3dCoord
BOOL
ZONE
C
GetHashOfMapAreaAtCoords
Hash
VEHICLE
C
GetHeliMainRotorHealth
float
VEHICLE
C
GetHeliTailRotorHealth
float
HUD
C
GetHudScreenPositionFromWorldPosition
BOOL
STREAMING
C
GetIdealPlayerSwitchType
int
INTERIOR
C
GetInteriorAtCoordsWithType
int
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