ForceSubmarineNeurtalBuoyancy
DocsForceSubmarineNeurtalBuoyancy(submarine, time)Description
Introduced in build 2189
Forces a submarine to maintain neutral buoyancy for a specified duration, preventing it from rising when unoccupied or without a driver.
Parameters
| Name | Type | Description |
|---|---|---|
submarine | Vehicle | The submarine vehicle to apply neutral buoyancy to. |
time | int | The duration in milliseconds for which to maintain neutral buoyancy. |
Quick Snippet: Get Vehiclesubmarine
submarineUse this to get the current vehicle handle for this native.
-- Get the vehicle the player is currently in
local ped = PlayerPedId()
local vehicle = GetVehiclePedIsIn(ped, false)
if vehicle ~= 0 then
print("Vehicle handle: " .. vehicle)
print("Model: " .. GetEntityModel(vehicle))
else
print("Player is not in a vehicle")
endVehicle Models

adder
alpha
blade
ardent
asea
cogcabrio
baller
blistaReturns
voidThis native does not return a value.