GetDlcWeaponComponentData
Docslocal retval, ComponentDataPtr = GetDlcWeaponComponentData(dlcWeaponIndex, dlcWeapCompIndex)Description
p0 seems to be the weapon index
p1 seems to be the weapon component index
struct DlcComponentData{
int attachBone;
int padding1;
int bActiveByDefault;
int padding2;
int unk;
int padding3;
int componentHash;
int padding4;
int unk2;
int padding5;
int componentCost;
int padding6;
char nameLabel[64];
char descLabel[64];
};Parameters
| Name | Type | Description |
|---|---|---|
dlcWeaponIndex | int | — |
dlcWeapCompIndex | int | — |
ComponentDataPtr | int* | — |
Returns
BOOLReturns TRUE (1) or FALSE (0).