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QBCore
ESX
Overextended
Qbox
HUD
C
EndTextCommandThefeedPostCrewtagWithGameName
int
HUD
C
EndTextCommandThefeedPostMessagetextTu
int
HUD
C
EndTextCommandThefeedPostMessagetextWithCrewTag
int
HUD
C
EndTextCommandThefeedPostMessagetextWithCrewTagAndAdditionalIcon
int
HUD
C
EndTextCommandThefeedPostVersusTu
int
CFX
C
EnterCursorMode
void
CFX
C
ExperimentalLoadCloneCreate
Entity
CFX
C
ExperimentalLoadCloneSync
void
CFX
C
ExperimentalSaveCloneCreate
char*
CFX
C
ExperimentalSaveCloneSync
char*
PLAYER
C
ExtendWorldBoundaryForPlayer
void
MISC
C
FindSpawnPointInDirection
BOOL
HUD
C
FlashMinimapDisplay
void
PLAYER
C
ForceCleanupForAllThreadsWithThisName
void
ENTITY
C
ForceEntityAiAndAnimationUpdate
void
MISC
C
ForceGameStatePlaying
void
MISC
C
ForceLightningFlash
void
AUDIO
C
ForcePedPanicWalla
void
VEHICLE
C
ForcePlaybackRecordedVehicleUpdate
void
VEHICLE
C
ForceSubmarineNeurtalBuoyancy
void
AUDIO
C
ForceUseAudioGameObject
void
AUDIO
C
FreezeMicrophone
void
PATHFIND
C
GenerateDirectionsToCoord
int
TASK
C
GetActiveVehicleMissionType
int
GRAPHICS
C
GetActualScreenResolution
void
CFX
C
GetAllTrackJunctions
object
CFX
S
GetAllVehicles
object
PED
C
GetAnimInitialOffsetPosition
Vector3
PED
C
GetAnimInitialOffsetRotation
Vector3
CFX
C
GetAspectRatio
float
HUD
C
GetBlipInfoIdPickupIndex
Pickup
CAM
C
GetCamViewModeForContext
int
CLOCK
C
GetClockDayOfWeek
int
CLOCK
C
GetClockMinutes
int
CLOCK
C
GetClockSeconds
int
PATHFIND
C
GetClosestMajorVehicleNode
BOOL
OBJECT
C
GetClosestObjectOfType
Object
PATHFIND
C
GetClosestVehicleNodeWithHeading
BOOL
NETWORK
C
GetCloudTimeAsInt
int
NETWORK
C
GetCommerceItemTexturename
char*
CFX
S
GetConsoleBuffer
char*
PAD
C
GetControlInstructionalButton
char*
PAD
C
GetControlUnboundNormal
float
CFX
C
GetCurrentGameName
char*
LOCALIZATION
C
GetCurrentLanguage
int
WEAPON
C
GetCurrentPedWeaponEntityIndex
Entity
CFX
SH
GetCurrentResourceName
char*
CFX
C
GetCurrentScreenResolution
void
CUTSCENE
C
GetCutscenePlayTime
int
CUTSCENE
C
GetCutsceneTime
int
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