
WEAPON_PUMPSHOTGUN_MK2Display NamePump Shotgun Mk IIHash (JOAAT)0x555AF99AModel Hash Keyw_sg_pumpshotgunmk2Model Hash (JOAAT)0xBE66C593GroupShotgun groupDLCmpchristmas2017COMPONENT_PUMPSHOTGUN_MK2_CAMO_05Small ScopeCOMPONENT_AT_SCOPE_MACRO_MK2Brushstroke CamoCOMPONENT_PUMPSHOTGUN_MK2_CAMO_02Woodland CamoCOMPONENT_PUMPSHOTGUN_MK2_CAMO_03Explosive SlugsCOMPONENT_PUMPSHOTGUN_MK2_CLIP_EXPLOSIVEMedium ScopeCOMPONENT_AT_SCOPE_SMALL_MK2Holographic SightCOMPONENT_AT_SIGHTSPatrioticCOMPONENT_PUMPSHOTGUN_MK2_CAMO_IND_01Steel Buckshot ShellsCOMPONENT_PUMPSHOTGUN_MK2_CLIP_ARMORPIERCINGSquared Muzzle BrakeCOMPONENT_AT_MUZZLE_08Boom!COMPONENT_PUMPSHOTGUN_MK2_CAMO_10FlashlightCOMPONENT_AT_AR_FLSHSuppressorCOMPONENT_AT_SR_SUPP_03Default ShellsCOMPONENT_PUMPSHOTGUN_MK2_CLIP_01ZebraCOMPONENT_PUMPSHOTGUN_MK2_CAMO_08PerseusCOMPONENT_PUMPSHOTGUN_MK2_CAMO_06LeopardCOMPONENT_PUMPSHOTGUN_MK2_CAMO_07Digital CamoCOMPONENT_PUMPSHOTGUN_MK2_CAMOFlechette ShellsCOMPONENT_PUMPSHOTGUN_MK2_CLIP_HOLLOWPOINTGeometricCOMPONENT_PUMPSHOTGUN_MK2_CAMO_09SkullCOMPONENT_PUMPSHOTGUN_MK2_CAMO_04local weaponHash = GetHashKey("WEAPON_PUMPSHOTGUN_MK2")
GiveWeaponToPed(PlayerPedId(), weaponHash, 250, false, true)
SetCurrentPedWeapon(PlayerPedId(), weaponHash, true)