
WEAPON_COMBATSHOTGUNDisplay NameCombat ShotgunHash (JOAAT)0x05A96BA4Model Hash Keyw_sg_pumpshotgunh4Model Hash (JOAAT)0xA1E9339BGroupShotgun groupDLCmpheist4COMPONENT_AT_AR_FLSHSuppressorCOMPONENT_AT_AR_SUPPDefault ShellsCOMPONENT_COMBATSHOTGUN_CLIP_01local weaponHash = GetHashKey("WEAPON_COMBATSHOTGUN")
GiveWeaponToPed(PlayerPedId(), weaponHash, 250, false, true)
SetCurrentPedWeapon(PlayerPedId(), weaponHash, true)