
WEAPON_BULLPUPSHOTGUNDisplay NameBullpup ShotgunHash (JOAAT)0x9D61E50FModel Hash Keyw_sg_bullpupshotgunModel Hash (JOAAT)0xA0BD351EGroupShotgun groupDLCcoreCOMPONENT_AT_AR_AFGRIPFlashlightCOMPONENT_AT_AR_FLSHSuppressorCOMPONENT_AT_AR_SUPP_02ComponentCOMPONENT_BULLPUPSHOTGUN_CLIP_01local weaponHash = GetHashKey("WEAPON_BULLPUPSHOTGUN")
GiveWeaponToPed(PlayerPedId(), weaponHash, 250, false, true)
SetCurrentPedWeapon(PlayerPedId(), weaponHash, true)