SetForceLowLodAnchorMode
DocsSetForceLowLodAnchorMode(boat, toggle)Description
Introduced in build 323
Sets whether a boat should remain in the non-physical, low LOD anchor mode even when a player is driving it.
Note: This native requires SET_BOAT_REMAINS_ANCHORED_WHILE_PLAYER_IS_DRIVER to be set to true to work properly.
Parameters
| Name | Type | Description |
|---|---|---|
boat | Vehicle | The target boat. |
toggle | BOOL | Set the forced low LOD anchor mode. If `true`, the boat will remain in low LOD anchor mode even when a player is driving. |
Quick Snippet: Get Vehicleboat
boatUse this to get the current vehicle handle for this native.
-- Get the vehicle the player is currently in
local ped = PlayerPedId()
local vehicle = GetVehiclePedIsIn(ped, false)
if vehicle ~= 0 then
print("Vehicle handle: " .. vehicle)
print("Model: " .. GetEntityModel(vehicle))
else
print("Player is not in a vehicle")
endVehicle Models

adder
alpha
blade
ardent
asea
cogcabrio
baller
blistaReturns
voidThis native does not return a value.