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610
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Framework
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QBCore
ESX
Overextended
Qbox
PED
C
DisableHeadBlendPaletteColor
void
VEHICLE
C
DisableIndividualPlanePropeller
void
PED
C
DisablePedHeatscaleOverride
void
GRAPHICS
C
DisableScreenblurFade
void
STREAMING
C
DisableSwitchOutroFx
void
GRAPHICS
C
DisableVehicleDistantlights
void
CUTSCENE
C
DoesCutsceneEntityExist
BOOL
ENTITY
C
DoesEntityBelongToThisScript
BOOL
PATHFIND
C
DoesNavmeshBlockingObjectExist
BOOL
GRAPHICS
C
DoesParticleFxLoopedExist
BOOL
MISC
C
DoesPopMultiplierAreaExist
BOOL
MISC
C
DoesPopMultiplierSphereExist
BOOL
TASK
C
DoesScenarioExistInArea
BOOL
TASK
C
DoesScenarioOfTypeExistInArea
BOOL
VEHICLE
C
DoesScriptVehicleGeneratorExist
BOOL
SCRIPT
C
DoesScriptWithNameHashExist
BOOL
FILES
C
DoesShopPedApparelHaveRestrictionTag
BOOL
VEHICLE
C
DoesVehicleExistWithDecorator
BOOL
GRAPHICS
C
DoesVehicleHaveCrewEmblem
BOOL
WEAPON
C
DoesWeaponTakeWeaponComponent
BOOL
OBJECT
C
DoorSystemGetDoorPendingState
int
OBJECT
C
DoorSystemGetDoorState
int
OBJECT
C
DoorSystemGetIsPhysicsLoaded
BOOL
OBJECT
C
DoorSystemGetOpenRatio
float
CFX
C
DoorSystemGetSize
int
OBJECT
C
DoorSystemSetAutomaticDistance
void
GRAPHICS
C
DrawLowQualityPhotoToPhone
void
GRAPHICS
C
DrawScaleformMovie3dSolid
void
GRAPHICS
C
DrawScaleformMovieFullscreenMasked
void
GRAPHICS
C
EnableMovieKeyframeWait
void
AUDIO
C
EnableVehicleFanbeltDamage
void
GRAPHICS
C
EndPetrolTrailDecals
void
MISC
C
EndReplayStats
void
HUD
C
EndTextCommandOverrideButtonText
void
HUD
C
EndTextCommandThefeedPostCrewRankup
int
HUD
C
EndTextCommandThefeedPostMpticker
int
HUD
C
EndTextCommandThefeedPostTickerForced
int
HUD
C
EndTextCommandThefeedPostTickerWithTokens
int
HUD
C
EndTextCommandThefeedPostUnlock
Any
HUD
C
EndTextCommandThefeedPostUnlockTu
Any
HUD
C
EndTextCommandThefeedPostUnlockTuWithColor
Any
VEHICLE
C
ExplodeVehicleInCutscene
void
NETWORK
C
FilloutPmPlayerListWithNames
BOOL
HUD
C
FlagPlayerContextInTournament
void
HUD
C
FlashMinimapDisplayWithColor
void
CAM
C
ForceCinematicRenderingThisUpdate
void
PLAYER
C
ForceCleanupForThreadWithThisId
void
PED
C
ForcePedAiAndAnimationUpdate
void
PED
C
ForcePedToOpenParachute
void
INTERIOR
C
ForceRoomForGameViewport
void
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