_SET_VEHICLE_HANDLING_HASH_FOR_AI
DocsSetVehicleHandlingHashForAi(vehicle, hash)Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | — |
hash | Hash | — |
Quick Snippet: Get Vehiclevehicle
vehicleUse this to get the current vehicle handle for this native.
-- Get the vehicle the player is currently in
local ped = PlayerPedId()
local vehicle = GetVehiclePedIsIn(ped, false)
if vehicle ~= 0 then
print("Vehicle handle: " .. vehicle)
print("Model: " .. GetEntityModel(vehicle))
else
print("Player is not in a vehicle")
endQuick Snippet: Load Model Hashhash
hashModels must be loaded before use. This snippet handles requesting and releasing properly.
-- Properly load a model before spawning/using it
local modelName = "prop_barrel_01a" -- change to your model
local modelHash = GetHashKey(modelName)
RequestModel(modelHash)
while not HasModelLoaded(modelHash) do
Wait(0)
end
print("Model loaded: " .. modelName .. " (" .. modelHash .. ")")
-- Release when done:
-- SetModelAsNoLongerNeeded(modelHash)Vehicle Models

adder
alpha
blade
ardent
asea
cogcabrio
baller
blistaReturns
voidThis native does not return a value.