_HAS_ENTITY_CLEAR_LOS_TO_ENTITY_2
Docslocal retval = HasEntityClearLosToEntity2(entity1, entity2, traceType)Description
Introduced in build 1868
Parameters
| Name | Type | Description |
|---|---|---|
entity1 | Entity | — |
entity2 | Entity | — |
traceType | int | — |
Quick Snippet: Get Entityentity1entity2
entity1entity2Use this to obtain an entity handle from the player's aim or crosshair.
-- Get the entity the player is aiming at
local ped = PlayerPedId()
local hit, entity = GetEntityPlayerIsFreeAimingAt(PlayerId())
if hit and entity ~= 0 then
print("Entity: " .. entity)
print("Model: " .. GetEntityModel(entity))
print("Type: " .. GetEntityType(entity)) -- 1=Ped, 2=Vehicle, 3=Object
endReturns
AnyReturn type varies depending on context.