_GET_AI_BLIP_2
Docslocal retval = GetAiBlip2(ped)Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
Quick Snippet: Get Ped Handleped
pedUse this to get the player ped handle for this native.
-- Get the player's ped handle (client-side)
local ped = PlayerPedId()
print("Ped handle: " .. ped)
-- For a specific player's ped (server-side):
-- local targetPed = GetPlayerPed(source)Quick Snippet: Create Blip→ Blip
→ BlipUse this to create or reference a map blip for this native.
-- Create a blip at the player's position
local coords = GetEntityCoords(PlayerPedId())
local blip = AddBlipForCoord(coords.x, coords.y, coords.z)
SetBlipSprite(blip, 1) -- Standard blip icon
SetBlipColour(blip, 1) -- Red color
SetBlipScale(blip, 0.8)
SetBlipAsShortRange(blip, true)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("My Blip")
EndTextCommandSetBlipName(blip)
print("Blip created: " .. blip)Ped Models

mp_m_freemode_01
player_zero
ig_agatha
s_m_y_cop_01
s_m_m_gaffer_01
g_m_m_armboss_01
a_c_boar
a_m_m_bevhills_01Returns
BlipReturns a blip handle.