UseParticleFxAsset
DocsUseParticleFxAsset(name)Description
From the b678d decompiled scripts:
GRAPHICS::_SET_PTFX_ASSET_NEXT_CALL("FM_Mission_Controler");
GRAPHICS::_SET_PTFX_ASSET_NEXT_CALL("scr_apartment_mp");
GRAPHICS::_SET_PTFX_ASSET_NEXT_CALL("scr_indep_fireworks");
GRAPHICS::_SET_PTFX_ASSET_NEXT_CALL("scr_mp_cig_plane");
GRAPHICS::_SET_PTFX_ASSET_NEXT_CALL("scr_mp_creator");
GRAPHICS::_SET_PTFX_ASSET_NEXT_CALL("scr_ornate_heist");
GRAPHICS::_SET_PTFX_ASSET_NEXT_CALL("scr_prison_break_heist_station");Parameters
| Name | Type | Description |
|---|---|---|
name | char* | — |
Returns
voidThis native does not return a value.