TriggerSonarBlip
DocsTriggerSonarBlip(posX, posY, posZ, radius, p4)Parameters
| Name | Type | Description |
|---|---|---|
posX | float | — |
posY | float | — |
posZ | float | — |
radius | float | — |
p4 | int | — |
Quick Snippet: Get CoordinatesposXposYposZ
posXposYposZAdd this command to your client script to retrieve precise locations in-game.
-- Add this to your client.lua. Type /pos in-game to copy coords.
RegisterCommand('pos', function()
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local heading = GetEntityHeading(ped)
local output = string.format("vector4(%.2f, %.2f, %.2f, %.2f)", coords.x, coords.y, coords.z, heading)
print(output)
TriggerEvent('chat:addMessage', { args = { '^4[COORD]^0', output } })
end)Returns
voidThis native does not return a value.