StartShapeTestBoundingBox
Docslocal retval = StartShapeTestBoundingBox(entity, flags1, flags2)Description
See <code>START_SHAPE_TEST_LOS_PROBE</code> for flags.
Parameters
| Name | Type | Description |
|---|---|---|
entity | Entity | — |
flags1 | int | — |
flags2 | int | — |
Quick Snippet: Get Entityentity
entityUse this to obtain an entity handle from the player's aim or crosshair.
-- Get the entity the player is aiming at
local ped = PlayerPedId()
local hit, entity = GetEntityPlayerIsFreeAimingAt(PlayerId())
if hit and entity ~= 0 then
print("Entity: " .. entity)
print("Model: " .. GetEntityModel(entity))
print("Type: " .. GetEntityType(entity)) -- 1=Ped, 2=Vehicle, 3=Object
endReturns
intReturns an integer value.