SetVehicleWindowTint
DocsSetVehicleWindowTint(vehicle, tint)Description
enum WindowTints
{
WINDOWTINT_NONE = 0,
WINDOWTINT_PURE_BLACK = 1,
WINDOWTINT_DARKSMOKE = 2,
WINDOWTINT_LIGHTSMOKE = 3,
WINDOWTINT_STOCK = 4,
WINDOWTINT_LIMO = 5,
WINDOWTINT_GREEN = 6
};Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | — |
tint | int | — |
Quick Snippet: Get Vehiclevehicle
vehicleUse this to get the current vehicle handle for this native.
-- Get the vehicle the player is currently in
local ped = PlayerPedId()
local vehicle = GetVehiclePedIsIn(ped, false)
if vehicle ~= 0 then
print("Vehicle handle: " .. vehicle)
print("Model: " .. GetEntityModel(vehicle))
else
print("Player is not in a vehicle")
endVehicle Models

adder
alpha
blade
ardent
asea
cogcabrio
baller
blistaReturns
voidThis native does not return a value.