SetVehicleIndividualDoorsLocked
DocsSetVehicleIndividualDoorsLocked(vehicle, doorIndex, doorLockStatus)Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | — |
doorIndex | int | See eDoorId declared in [`SET_VEHICLE_DOOR_SHUT`](#\_0x93D9BD300D7789E5) |
doorLockStatus | int | See eCarLock declared in [`SET_VEHICLE_DOORS_LOCKED`](#\_0xB664292EAECF7FA6) |
Quick Snippet: Get Vehiclevehicle
vehicleUse this to get the current vehicle handle for this native.
-- Get the vehicle the player is currently in
local ped = PlayerPedId()
local vehicle = GetVehiclePedIsIn(ped, false)
if vehicle ~= 0 then
print("Vehicle handle: " .. vehicle)
print("Model: " .. GetEntityModel(vehicle))
else
print("Player is not in a vehicle")
endVehicle Models

adder
alpha
blade
ardent
asea
cogcabrio
baller
blistaReturns
voidThis native does not return a value.