SetPlayerCullingRadius
DocsSetPlayerCullingRadius(playerSrc, radius)Description
Sets the culling radius for the specified player.
Set to 0.0 to reset.
WARNING: Culling natives are deprecated and have known, unfixable issues
Parameters
| Name | Type | Description |
|---|---|---|
playerSrc | char* | The player to set the culling radius for. |
radius | float | The radius. |
Returns
voidThis native does not return a value.