SetPedAiBlipForcedOn
DocsSetPedAiBlipForcedOn(ped, toggle)Description
if "flag" is true, the AI blip will always be displayed for the specified ped, if it has an AI blip
If "flag" is false, the AI blip will only be displayed when the player is in combat with the specified ped, if it has an AI blip
Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
toggle | BOOL | — |
Quick Snippet: Get Ped Handleped
pedUse this to get the player ped handle for this native.
-- Get the player's ped handle (client-side)
local ped = PlayerPedId()
print("Ped handle: " .. ped)
-- For a specific player's ped (server-side):
-- local targetPed = GetPlayerPed(source)Ped Models

mp_m_freemode_01
player_zero
ig_agatha
s_m_y_cop_01
s_m_m_gaffer_01
g_m_m_armboss_01
a_c_boar
a_m_m_bevhills_01Returns
voidThis native does not return a value.