SetFocusPosAndVel
DocsSetFocusPosAndVel(x, y, z, offsetX, offsetY, offsetZ)Description
Override the area where the camera will render the terrain.
p3, p4 and p5 are usually set to 0.0
Parameters
| Name | Type | Description |
|---|---|---|
x | float | — |
y | float | — |
z | float | — |
offsetX | float | — |
offsetY | float | — |
offsetZ | float | — |
Quick Snippet: Get CoordinatesxyzoffsetX
xyzoffsetXAdd this command to your client script to retrieve precise locations in-game.
-- Add this to your client.lua. Type /pos in-game to copy coords.
RegisterCommand('pos', function()
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local heading = GetEntityHeading(ped)
local output = string.format("vector4(%.2f, %.2f, %.2f, %.2f)", coords.x, coords.y, coords.z, heading)
print(output)
TriggerEvent('chat:addMessage', { args = { '^4[COORD]^0', output } })
end)Returns
voidThis native does not return a value.