SetAmbientZoneListStatePersistent
DocsSetAmbientZoneListStatePersistent(ambientZone, enabled, forceUpdate)Parameters
| Name | Type | Description |
|---|---|---|
ambientZone | char* | — |
enabled | BOOL | Enables/disables a list of ambient zones persistently |
forceUpdate | BOOL | Set to true to force a zone to become disabled even if its currently active, default behaviour is to only change state when the player leaves the zone. |
Returns
voidThis native does not return a value.