NetworkCanAccessMultiplayer
Docslocal retval, loadingState = NetworkCanAccessMultiplayer()Description
11 - Need to download tunables.
12 - Need to download background script.
Returns 1 if the multiplayer is loaded, otherwhise 0.
Parameters
| Name | Type | Description |
|---|---|---|
loadingState | int* | — |
Returns
BOOLReturns TRUE (1) or FALSE (0).