IsPlayerEvadingWantedLevel
Docslocal retval = IsPlayerEvadingWantedLevel(playerSrc)Description
This will return true if the player is evading wanted level, meaning that the wanted level stars are blink.
Otherwise will return false.
If the player is not wanted, it simply returns false.Parameters
| Name | Type | Description |
|---|---|---|
playerSrc | char* | The target player |
Returns
BOOLReturns TRUE (1) or FALSE (0).