GetWaterQuadAtCoords3d
Docslocal retval = GetWaterQuadAtCoords3d(x, y, z)Description
This alternative implementation of <code>GetWaterQuadAtCoords</code> also checks the height of the water level.
Parameters
| Name | Type | Description |
|---|---|---|
x | float | The X coordinate |
y | float | The Y coordinate |
z | float | The water level inside the water quad |
Quick Snippet: Get Coordinatesxyz
xyzAdd this command to your client script to retrieve precise locations in-game.
-- Add this to your client.lua. Type /pos in-game to copy coords.
RegisterCommand('pos', function()
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local heading = GetEntityHeading(ped)
local output = string.format("vector4(%.2f, %.2f, %.2f, %.2f)", coords.x, coords.y, coords.z, heading)
print(output)
TriggerEvent('chat:addMessage', { args = { '^4[COORD]^0', output } })
end)Returns
intReturns an integer value.
Examples
Official
local currentPedPosition = GetEntityCoords(PlayerPedId())
local waterQuadIndex = GetWaterQuadAtCoords(currentPedPosition.x, currentPedPosition.y, currentPedPosition.z)