GetTimeSinceLastDeath
Docslocal retval = GetTimeSinceLastDeath()Description
Returns the time since the character died in (ms) milliseconds.
example
var time = Function.call<int>(Hash.GET_TIME_SINCE_LAST_DEATH();
UI.DrawSubtitle(time.ToString());
if player has not died, the int returned will be -1.Returns
intReturns an integer value.