GetTextureResolution
Docslocal retval = GetTextureResolution(textureDict, textureName)Description
Returns the texture resolution of the passed texture dict+name.
Note: Most texture resolutions are doubled compared to the console version of the game.
Parameters
| Name | Type | Description |
|---|---|---|
textureDict | char* | — |
textureName | char* | — |
Returns
Vector3Returns a 3D vector (x, y, z).