GetRandomVehicleModelInMemory
Docslocal modelHash, successIndicator = GetRandomVehicleModelInMemory(p0)Description
Not present in the retail version! It's just a nullsub.
p0 always true (except in one case)
p1 a random vehicle hash loaded in memory
successIndicator: 0 if success, -1 if failed
Parameters
| Name | Type | Description |
|---|---|---|
p0 | BOOL | — |
modelHash | Hash* | — |
successIndicator | int* | — |
Quick Snippet: Load Model HashmodelHash
modelHashModels must be loaded before use. This snippet handles requesting and releasing properly.
-- Properly load a model before spawning/using it
local modelName = "prop_barrel_01a" -- change to your model
local modelHash = GetHashKey(modelName)
RequestModel(modelHash)
while not HasModelLoaded(modelHash) do
Wait(0)
end
print("Model loaded: " .. modelName .. " (" .. modelHash .. ")")
-- Release when done:
-- SetModelAsNoLongerNeeded(modelHash)Vehicle Models

adder
alpha
blade
ardent
asea
cogcabrio
baller
blistaReturns
voidThis native does not return a value.