GetPedPropGlobalIndexFromCollection
Docslocal retval = GetPedPropGlobalIndexFromCollection(ped, anchorPoint, collection, propIndex)Description
Returns global prop index based on the local one. Is it a reverse to GET_PED_COLLECTION_NAME_FROM_PROP and GET_PED_COLLECTION_LOCAL_INDEX_FROM_PROP natives.
Props are stored inside collections. Each collection usually corresponds to a certain DCL or the base game.
If all props from all collections are placed into one continuous array - the global index will correspond to the index of the prop in such array. Local index is index of the prop in this array relative to the start of the given collection.
Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | The target ped |
anchorPoint | int | One of the anchor points from [SET_PED_PROP_INDEX](#\_0x93376B65A266EB5F) |
collection | char* | Name of the collection. Empty string for the base game collection. See [GET_PED_COLLECTION_NAME](#\_0xFED5D83A) in order to list all available collections. |
propIndex | int | Local prop index inside the given collection. Refer to [GET_NUMBER_OF_PED_COLLECTION_PROP_DRAWABLE_VARIATIONS](#\_0x3B6A13E1). |
Quick Snippet: Get Ped Handleped
pedUse this to get the player ped handle for this native.
-- Get the player's ped handle (client-side)
local ped = PlayerPedId()
print("Ped handle: " .. ped)
-- For a specific player's ped (server-side):
-- local targetPed = GetPlayerPed(source)Ped Models

mp_m_freemode_01
player_zero
ig_agatha
s_m_y_cop_01
s_m_m_gaffer_01
g_m_m_armboss_01
a_c_boar
a_m_m_bevhills_01Returns
intReturns an integer value.