GetPedBoneMatrix
Docslocal forwardVector, rightVector, upVector, position = GetPedBoneMatrix(ped, boneId)Description
Returns the bone matrix of the specified bone id. usefull for entity attachment
Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
boneId | int | — |
forwardVector | Vector3* | — |
rightVector | Vector3* | — |
upVector | Vector3* | — |
position | Vector3* | — |
Quick Snippet: Get CoordinatesforwardVectorrightVectorupVectorposition
forwardVectorrightVectorupVectorpositionAdd this command to your client script to retrieve precise locations in-game.
-- Add this to your client.lua. Type /pos in-game to copy coords.
RegisterCommand('pos', function()
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local heading = GetEntityHeading(ped)
local output = string.format("vector4(%.2f, %.2f, %.2f, %.2f)", coords.x, coords.y, coords.z, heading)
print(output)
TriggerEvent('chat:addMessage', { args = { '^4[COORD]^0', output } })
end)Quick Snippet: Get Ped Handleped
pedUse this to get the player ped handle for this native.
-- Get the player's ped handle (client-side)
local ped = PlayerPedId()
print("Ped handle: " .. ped)
-- For a specific player's ped (server-side):
-- local targetPed = GetPlayerPed(source)Ped Models

mp_m_freemode_01
player_zero
ig_agatha
s_m_y_cop_01
s_m_m_gaffer_01
g_m_m_armboss_01
a_c_boar
a_m_m_bevhills_01Returns
voidThis native does not return a value.
Examples
Official
local fowardVector, rightVector, upVector, position = GetPedBoneMatrix(PlayerPedId(),boneId)