GetNthClosestVehicleNodeIdWithHeading
Docslocal retval, outPosition, outHeading = GetNthClosestVehicleNodeIdWithHeading(x, y, z, nthClosest, p6, p7, p8)Parameters
| Name | Type | Description |
|---|---|---|
x | float | — |
y | float | — |
z | float | — |
nthClosest | int | — |
outPosition | Vector3* | — |
outHeading | float* | — |
p6 | Any | — |
p7 | float | — |
p8 | float | — |
Quick Snippet: Get CoordinatesxyzoutPosition
xyzoutPositionAdd this command to your client script to retrieve precise locations in-game.
-- Add this to your client.lua. Type /pos in-game to copy coords.
RegisterCommand('pos', function()
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local heading = GetEntityHeading(ped)
local output = string.format("vector4(%.2f, %.2f, %.2f, %.2f)", coords.x, coords.y, coords.z, heading)
print(output)
TriggerEvent('chat:addMessage', { args = { '^4[COORD]^0', output } })
end)Vehicle Models

adder
alpha
blade
ardent
asea
cogcabrio
baller
blistaReturns
intReturns an integer value.