TaskWarpPedIntoVehicle
DocsTaskWarpPedIntoVehicle(ped, vehicle, seatIndex)Description
Introduced in build 323
Warp a ped into a vehicle.
Note: It's better to use <code>TASK_ENTER_VEHICLE</code> with the flag "warp" flag instead of this native.
This is the server-side RPC native equivalent of the client native [TASK_WARP_PED_INTO_VEHICLE](?\_0x9A7D091411C5F684).
Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | The Ped to be warped into the vehicle. |
vehicle | Vehicle | The target vehicle into which the ped will be warped. |
seatIndex | int | See eSeatPosition declared in [`IS_VEHICLE_SEAT_FREE`](#\_0x22AC59A870E6A669). |
Quick Snippet: Get Ped Handleped
pedUse this to get the player ped handle for this native.
-- Get the player's ped handle (client-side)
local ped = PlayerPedId()
print("Ped handle: " .. ped)
-- For a specific player's ped (server-side):
-- local targetPed = GetPlayerPed(source)Quick Snippet: Get Vehiclevehicle
vehicleUse this to get the current vehicle handle for this native.
-- Get the vehicle the player is currently in
local ped = PlayerPedId()
local vehicle = GetVehiclePedIsIn(ped, false)
if vehicle ~= 0 then
print("Vehicle handle: " .. vehicle)
print("Model: " .. GetEntityModel(vehicle))
else
print("Player is not in a vehicle")
endVehicle Models

adder
alpha
blade
ardent
asea
cogcabrio
baller
blistaPed Models

mp_m_freemode_01
player_zero
ig_agatha
s_m_y_cop_01
s_m_m_gaffer_01
g_m_m_armboss_01
a_c_boar
a_m_m_bevhills_01Returns
voidThis native does not return a value.