AddPedDecorationFromHashes
DocsAddPedDecorationFromHashes(ped, collection, overlay)Description
Applies an Item from a PedDecorationCollection to a ped. These include tattoos and shirt decals.
collection - PedDecorationCollection filename hash
overlay - Item name hash
Example:
Entry inside "mpbeach_overlays.xml" -
<Item>
<uvPos x="0.500000" y="0.500000" />
<scale x="0.600000" y="0.500000" />
<rotation value="0.000000" />
<nameHash>FM_Hair_Fuzz</nameHash>
<txdHash>mp_hair_fuzz</txdHash>
<txtHash>mp_hair_fuzz</txtHash>
<zone>ZONE_HEAD</zone>
<type>TYPE_TATTOO</type>
<faction>FM</faction>
<garment>All</garment>
<gender>GENDER_DONTCARE</gender>
<award />
<awardLevel />
</Item>
Code:
PED::_0x5F5D1665E352A839(PLAYER::PLAYER_PED_ID(), MISC::GET_HASH_KEY("mpbeach_overlays"), MISC::GET_HASH_KEY("fm_hair_fuzz"))
This is the server-side RPC native equivalent of the client native [ADD_PED_DECORATION_FROM_HASHES](?\_0x5F5D1665E352A839).
Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
collection | Hash | — |
overlay | Hash | — |
Quick Snippet: Get Ped Handleped
pedUse this to get the player ped handle for this native.
-- Get the player's ped handle (client-side)
local ped = PlayerPedId()
print("Ped handle: " .. ped)
-- For a specific player's ped (server-side):
-- local targetPed = GetPlayerPed(source)Ped Models

mp_m_freemode_01
player_zero
ig_agatha
s_m_y_cop_01
s_m_m_gaffer_01
g_m_m_armboss_01
a_c_boar
a_m_m_bevhills_01Returns
voidThis native does not return a value.