CanSetExitStateForRegisteredEntity
Docslocal retval = CanSetExitStateForRegisteredEntity(cutsceneEntName, modelHash)Description
Returns if the script can begin interacting with the registered entity. Primarly used for lead-outs of cutscenes.
Returns on frame after cutscene ends, so you cannot get is while using IsCutsceneActive()
Whether it is safe to start doing scripted actions on the entity, like simulating walking out of a cutscene.
Parameters
| Name | Type | Description |
|---|---|---|
cutsceneEntName | char* | i.e Michael |
modelHash | Hash | Can be 0 |
Quick Snippet: Load Model HashmodelHash
modelHashModels must be loaded before use. This snippet handles requesting and releasing properly.
-- Properly load a model before spawning/using it
local modelName = "prop_barrel_01a" -- change to your model
local modelHash = GetHashKey(modelName)
RequestModel(modelHash)
while not HasModelLoaded(modelHash) do
Wait(0)
end
print("Model loaded: " .. modelName .. " (" .. modelHash .. ")")
-- Release when done:
-- SetModelAsNoLongerNeeded(modelHash)Returns
BOOLReturns TRUE (1) or FALSE (0).