AddMinimapOverlayWithDepth
Docslocal retval = AddMinimapOverlayWithDepth(name, depth)Description
Loads a minimap overlay from a GFx file in the current resource.
Parameters
| Name | Type | Description |
|---|---|---|
name | char* | The path to a `.gfx` file in the current resource. It has to be specified as a `file`. |
depth | int | The depth of new overlay on the minimap. Pass `-1` for game to figure out the highest depth itself. Should not be greater than `0x7EFFFFFD`. |
Returns
intReturns an integer value.