_SET_VEHICLE_USE_HORN_BUTTON_FOR_NITROUS
DocsSetVehicleUseHornButtonForNitrous(vehicle, bToggle)Description
Introduced in build 3095
Enables or disables the use of the vehicle's horn button for activating the nitrous system.
Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | The vehicle where this setting will be applied. |
bToggle | BOOL | If set to `true`, the horn button will activate the nitrous system; if `false`, it will not. |
Quick Snippet: Get Vehiclevehicle
vehicleUse this to get the current vehicle handle for this native.
-- Get the vehicle the player is currently in
local ped = PlayerPedId()
local vehicle = GetVehiclePedIsIn(ped, false)
if vehicle ~= 0 then
print("Vehicle handle: " .. vehicle)
print("Model: " .. GetEntityModel(vehicle))
else
print("Player is not in a vehicle")
endVehicle Models

adder
alpha
blade
ardent
asea
cogcabrio
baller
blistaReturns
voidThis native does not return a value.
Examples
Official
-- Retrieve the player ped
local playerPed = PlayerPedId()
-- Retrieve the vehicle the player is currently in.
local vehicle = GetVehiclePedIsIn(playerPed, false)
-- Check if the vehicle exists in the game world.
if vehicle == 0 then return end
-- Enable activating nitrous in the vehicle using the horn button.
SetVehicleUseHornButtonForNitrous(vehicle, true)