_CREATE_NON_NETWORKED_AMBIENT_PICKUP
Docslocal retval = CreateNonNetworkedAmbientPickup(pickupHash, posX, posY, posZ, flags, value, modelHash, p7, p8)Description
Introduced in build 2372
Parameters
| Name | Type | Description |
|---|---|---|
pickupHash | Any | — |
posX | float | — |
posY | float | — |
posZ | float | — |
flags | int | — |
value | int | — |
modelHash | Any | — |
p7 | BOOL | — |
p8 | BOOL | — |
Quick Snippet: Get CoordinatesposXposYposZ
posXposYposZAdd this command to your client script to retrieve precise locations in-game.
-- Add this to your client.lua. Type /pos in-game to copy coords.
RegisterCommand('pos', function()
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local heading = GetEntityHeading(ped)
local output = string.format("vector4(%.2f, %.2f, %.2f, %.2f)", coords.x, coords.y, coords.z, heading)
print(output)
TriggerEvent('chat:addMessage', { args = { '^4[COORD]^0', output } })
end)Returns
AnyReturn type varies depending on context.