_ADD_DISPATCH_SPAWN_BLOCKING_AREA
Docslocal retval = AddDispatchSpawnBlockingArea(x1, y1, x2, y2)Parameters
| Name | Type | Description |
|---|---|---|
x1 | float | — |
y1 | float | — |
x2 | float | — |
y2 | float | — |
Quick Snippet: Get Coordinatesx1y1x2y2
x1y1x2y2Add this command to your client script to retrieve precise locations in-game.
-- Add this to your client.lua. Type /pos in-game to copy coords.
RegisterCommand('pos', function()
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local heading = GetEntityHeading(ped)
local output = string.format("vector4(%.2f, %.2f, %.2f, %.2f)", coords.x, coords.y, coords.z, heading)
print(output)
TriggerEvent('chat:addMessage', { args = { '^4[COORD]^0', output } })
end)Returns
AnyReturn type varies depending on context.