GetLandingGearState
Docslocal retval = GetLandingGearState(vehicle)Description
Landing gear states:
0: Deployed
1: Closing (Retracting)
3: Opening (Deploying)
4: Retracted
5: Broken
Landing gear state 2 is never used.
Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | The vehicle to check. |
Quick Snippet: Get Vehiclevehicle
vehicleUse this to get the current vehicle handle for this native.
-- Get the vehicle the player is currently in
local ped = PlayerPedId()
local vehicle = GetVehiclePedIsIn(ped, false)
if vehicle ~= 0 then
print("Vehicle handle: " .. vehicle)
print("Model: " .. GetEntityModel(vehicle))
else
print("Player is not in a vehicle")
endVehicle Models

adder
alpha
blade
ardent
asea
cogcabrio
baller
blistaReturns
intReturns an integer value.