TaskOpenVehicleDoor
DocsTaskOpenVehicleDoor(ped, vehicle, timeOut, seat, speed)Description
The given ped will try to open the nearest door to 'seat'.
Example: telling the ped to open the door for the driver seat does not necessarily mean it will open the driver door, it may choose to open the passenger door instead if that one is closer.
Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | The ped to do the task |
vehicle | Vehicle | The vehicle whose doors the ped shoud open |
timeOut | int | Sets a timeout to the task; doesn't work for 0 |
seat | int | The seat index - the ped will attempt to open doors to get to the specified seat |
speed | float | — |
Quick Snippet: Get Ped Handleped
pedUse this to get the player ped handle for this native.
-- Get the player's ped handle (client-side)
local ped = PlayerPedId()
print("Ped handle: " .. ped)
-- For a specific player's ped (server-side):
-- local targetPed = GetPlayerPed(source)Quick Snippet: Get Vehiclevehicle
vehicleUse this to get the current vehicle handle for this native.
-- Get the vehicle the player is currently in
local ped = PlayerPedId()
local vehicle = GetVehiclePedIsIn(ped, false)
if vehicle ~= 0 then
print("Vehicle handle: " .. vehicle)
print("Model: " .. GetEntityModel(vehicle))
else
print("Player is not in a vehicle")
endVehicle Models

adder
alpha
blade
ardent
asea
cogcabrio
baller
blistaPed Models

mp_m_freemode_01
player_zero
ig_agatha
s_m_y_cop_01
s_m_m_gaffer_01
g_m_m_armboss_01
a_c_boar
a_m_m_bevhills_01Returns
voidThis native does not return a value.