SwitchToMultiSecondpart
DocsSwitchToMultiSecondpart(ped)Description
After using <code>SWITCH_TO_MULTI_FIRSTPART</code> , use this native to smoothly return the camera to the player's character.
Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
Quick Snippet: Get Ped Handleped
pedUse this to get the player ped handle for this native.
-- Get the player's ped handle (client-side)
local ped = PlayerPedId()
print("Ped handle: " .. ped)
-- For a specific player's ped (server-side):
-- local targetPed = GetPlayerPed(source)Ped Models

mp_m_freemode_01
player_zero
ig_agatha
s_m_y_cop_01
s_m_m_gaffer_01
g_m_m_armboss_01
a_c_boar
a_m_m_bevhills_01Returns
voidThis native does not return a value.
Examples
Official
RegisterCommand("switchPlayer", function()
if IsPlayerSwitchInProgress() then return end
local ped = PlayerPedId()
SwitchToMultiFirstPart(ped, 0, 1)
Citizen.Wait(5000)
SwitchToMultiSecondPart(ped)
end, false)