SetVehicleXenonLightsCustomColor
DocsSetVehicleXenonLightsCustomColor(vehicle, red, green, blue)Description
Sets custom vehicle xenon lights color, allowing to use RGB palette. The game will ignore lights color set by \_SET_VEHICLE_XENON_LIGHTS_COLOR when custom color is active. This native is not synced between players. Requires xenon lights mod to be set on vehicle.
Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | The vehicle handle. |
red | int | Red color (0-255). |
green | int | Green color (0-255). |
blue | int | Blue color (0-255). |
Quick Snippet: Get Vehiclevehicle
vehicleUse this to get the current vehicle handle for this native.
-- Get the vehicle the player is currently in
local ped = PlayerPedId()
local vehicle = GetVehiclePedIsIn(ped, false)
if vehicle ~= 0 then
print("Vehicle handle: " .. vehicle)
print("Model: " .. GetEntityModel(vehicle))
else
print("Player is not in a vehicle")
endVehicle Models

adder
alpha
blade
ardent
asea
cogcabrio
baller
blistaReturns
voidThis native does not return a value.
Examples
Official
local vehicle = GetVehiclePedIsUsing(PlayerPedId())
if DoesEntityExist(vehicle) then
-- Toggle xenon lights mod.
ToggleVehicleMod(vehicle, 22, true)
-- Set pink lights color.
SetVehicleXenonLightsCustomColor(vehicle, 244, 5, 82)
end