SetVehicleSuspensionHeight
DocsSetVehicleSuspensionHeight(vehicle, newHeight)Description
Sets the height of the vehicle's suspension.
This changes the same value set by Suspension in the mod shop.
Negatives values raise the car. Positive values lower the car.
This is change is visual only. The collision of the vehicle will not move.
Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | — |
newHeight | float | — |
Quick Snippet: Get Vehiclevehicle
vehicleUse this to get the current vehicle handle for this native.
-- Get the vehicle the player is currently in
local ped = PlayerPedId()
local vehicle = GetVehiclePedIsIn(ped, false)
if vehicle ~= 0 then
print("Vehicle handle: " .. vehicle)
print("Model: " .. GetEntityModel(vehicle))
else
print("Player is not in a vehicle")
endVehicle Models

adder
alpha
blade
ardent
asea
cogcabrio
baller
blistaReturns
voidThis native does not return a value.