SetVehicleNameDebug
DocsSetVehicleNameDebug(vehicle, name)Description
This method is utilized solely for debugging purposes and is functional only in debug builds of the game. Please note that its functionality may not be available in the retail version.
Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | The vehicle id. |
name | char* | Debug name. |
Quick Snippet: Get Vehiclevehicle
vehicleUse this to get the current vehicle handle for this native.
-- Get the vehicle the player is currently in
local ped = PlayerPedId()
local vehicle = GetVehiclePedIsIn(ped, false)
if vehicle ~= 0 then
print("Vehicle handle: " .. vehicle)
print("Model: " .. GetEntityModel(vehicle))
else
print("Player is not in a vehicle")
endVehicle Models

adder
alpha
blade
ardent
asea
cogcabrio
baller
blistaReturns
voidThis native does not return a value.