SetVehicleFixed
DocsSetVehicleFixed(vehicle)Description
Fix a given vehicle.
If the vehicle's engine's broken then you cannot fix it with this native.
Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | The vehicle that will be fixed |
Quick Snippet: Get Vehiclevehicle
vehicleUse this to get the current vehicle handle for this native.
-- Get the vehicle the player is currently in
local ped = PlayerPedId()
local vehicle = GetVehiclePedIsIn(ped, false)
if vehicle ~= 0 then
print("Vehicle handle: " .. vehicle)
print("Model: " .. GetEntityModel(vehicle))
else
print("Player is not in a vehicle")
endVehicle Models

adder
alpha
blade
ardent
asea
cogcabrio
baller
blistaReturns
voidThis native does not return a value.
Examples
Official
-- Get the player ped
local playerPed = PlayerPedId()
-- Retrieve the vehicle the player is in
local vehicle = GetVehiclePedIsIn(playerPed, false)
-- If the player is not in a vehicle, return
if (vehicle == 0) then return end
-- Fix the vehicle
SetVehicleFixed(vehicle)